Deathchase is a WebGL homage to the 1983 ZX Spectrum classic by Mervyn Estcourt.

Chase enemy motorcycles through an endless procedural forest at breakneck speed — steer, throttle, shoot, dodge trees. Now with real Three.js physics, GLB-modeled bikes, day/night cycles, and neon-dark skies.

Features

  • ๐Ÿ๏ธ 8 branded motorcycles — pick your ride at the splash: Yamaha R1, Ducati Panigale, Kawasaki ZX-10R, Harley Fatboy, BMW GS and more
  • ๐ŸŒฒ Endless procedural forest — every stage is generated fresh, trees are full 3D models with real collision
  • ๐ŸŒ— Dynamic day/night cycle — the sun tracks your system clock; play at midnight for a genuine night patrol
  • ๐ŸŽฏ Escalating difficulty — each stage adds enemy speed, weave amplitude, and forest density
  • ๐Ÿ“ฑ Touch controls — mobile-first joystick + fire pad; keyboard for desktop
  • ๐Ÿ”Š Full audio — engine loop, gunshots, crashes, ambient music

Controls

  • Keyboard: โ†‘ โ†“ โ† โ†’ or W A S D to steer + throttle, Space to fire
  • Mobile: virtual joystick (bottom-left) + fire pad (bottom-right)
  • ESC or click outside to pause

Credits

  • Original 1983 game design: Mervyn Estcourt (Micromega, ZX Spectrum)
  • WebGL reimplementation: MetaWorldOS
  • Motorcycle models: various CC-BY / commercial sources
  • Sound: [add your sources here]

Part of MetaWorldOS GameCenter — a collection of free 3D browser games.

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